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 Post subject: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 2:29 am 
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Joined: Thu Mar 04, 2010 4:09 pm
Posts: 475
Location: Buenos Aires, Argentina
You can find the latest blog post HERE

Remember to use the spoiler tag if you're discussing the plot!


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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 3:43 am 
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Joined: Sun Dec 28, 2014 6:46 pm
Posts: 211
Location: 'Murica
10/10


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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 4:35 am 
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Joined: Sun Oct 19, 2014 12:30 pm
Posts: 43
No one saw this coming!

Can't wait to get to play this later today, it seems awesome. It's also gonna be my top speedrun game from now on. Who needs AM2R anyway?


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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 5:15 am 
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Joined: Thu Jul 24, 2014 1:05 pm
Posts: 243
Not gonna lie, my heart skipped a beat when I saw this because I thought it was an update to AM2R. Then I saw what it was and died a little inside. Then I played it a bit, had a chuckle, and am pleased with what I've seen. Great work!


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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 1:33 pm 
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Joined: Wed Mar 24, 2010 6:19 am
Posts: 181
I'll help you fix up linux exports if you want, I made an entire script for it. Basically it patches (yyc compiled) exported .deb packages

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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 1:37 pm 
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Joined: Mon Mar 08, 2010 2:42 am
Posts: 217
Location: Yo mommas' buttocks.
That game itself actually isn't that bad. XD I had fun checking out the different options.

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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 2:41 pm 
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Joined: Wed Mar 24, 2010 6:19 am
Posts: 181
Kasel wrote:
That game itself actually isn't that bad. XD I had fun checking out the different options.

I used a tool to un-obfuscate the code slightly, and if I'm not mistaken there are close to 81 different text screens you can see (+ game over). So it's lengthy enough to be considered long, couldn't find a cheat way to increase speed either :V
Guess I'll just play the game legit.

edit: sure was a game, finished it somehow

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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 5:20 pm 
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Joined: Tue Dec 16, 2014 3:28 pm
Posts: 70
Location: United States
Why can't I knock on missile doors in any other game? Also, why does this Samus suck at fighting things? She's such a noob.


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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Fri Apr 01, 2016 8:35 pm 
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Joined: Mon Dec 27, 2010 6:36 pm
Posts: 113
Location: Germany
Wow, that was awesome! Reminded me a lot of Shadowgate for the NES, and I loved that game.

Great work Doc, you just keep on amazing me :-D Maybe proof reading for some spelling errors and a single save point for a later part would make this even greater, imho ;-) But wow, I really enjoyed that!

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 Post subject: Re: Blog Update - April 1, 2016
PostPosted: Sun Apr 24, 2016 11:08 pm 
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Joined: Thu Aug 27, 2015 7:15 pm
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best part no competition

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